So, you've played the standard archery games and thought "Gee, I feel like I'm Legolas!" and then you wondered "... but I want to be Gandalf!" You now know the story of how Wizard Arena came to be.
Beginning in the Spring of 2017, David Greene started developing Wizard Arena on "nights and weekends" in an effort to capture the spirit and feel of popular indie archery games like Elven Assassin and QuiVR , but with a "you're a wizard" twist. The goal was to release a demo by the end of the Summer, but that might get pushed back to early Fall. In short, the game will be ready for folks when it's ready! Follow the DevLog on YouTube .
Follow the DevLog on YouTube !
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